How To Video

Reading and Writing One of the biggest revolutions in filmmaking was when filmmakers discovered that if they moved the camera throughout the scene to different angles, filming the same action, they could enhance the viewing and storytelling experience for viewers. So instead of having one long take of the entire scene from one angle with…

Editing for Video Montage

READING & WRITING “It is the role of the editors to edit the reality of the viewers.” That’s one of the key phrases Schroeppel uses to start off his chapter on editing. What you choose in terms of visuals and sound can help to get the message to viewers effectively and also trigger a reaction.…

Pathfinder Podcast

Reading and Writing The more effort and planning that is put into pre-production planning means the more time a filmmaker can put into their actual production without having to worry about locations, shots, etc. And the same goes for the production phase itself in that if all goes smoothly (or at least close) then the…

Podcast Pre-Production

Reading and Writing In Chapter 8 of The Bare Bones Camera Course for Film and Video, Tom Schroeppel gives his key points on what microphones to use in certain situations as well as the science behind sound. There are two ways to break down the way people perceive sound. The first is frequency which looks…

User Testing

After completing my paper prototypes last week I was able to begin user testing this week using the prototypes I created on my POP creation. I knew that all of my designs would not be perfect in the first go around of testing but to have someone else’s eyes who hasn’t seen the app yet…

Paper Prototyping

Using what I learned from information architecture and flowcharts in my design process to create an app for the town of Milford I was able to take the next step and begin creating paper prototypes. The Milford Town App is meant to help families become familiar with their town and neighbors but give them an easy…

User Flowcharts

Last week I looked at the information architecture of sites and how site maps can help to bring to light the issues associated with web design and how they can be corrected to assure the best possible experience for the user. This week I was able to continue with that work by using user flowcharts…